Objects
We already mentioned that the goal was to collect more apples than the
other team. Apples are one kind of object that can be found inside the
game. Totally there are three kinds of objects. How these elements get
there will be explained further on in this text. The objects are list here
together with the picture of how they look like on screen.
Objects : value and/or effects
This paragraph describes the values of the different objects you can find
in the arena: apples, mines and bonus's. There are some points associate
with each kind of element. In general picking up a item gives your team
points, except for mines...
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Apples can be picked up by an Eaters only. Each time a eater
brings an apple to one of the two home cells 1 point is added to
the score of the team.
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Bonus's are meant to be picked up by explorers. With a bonus, an
explorer can put a mine in a cell of its choice. Picking up a bonus gives
your team 1 point.
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Mines are put down by explorers and can kill any player when the
player moves onto a cell which contains a mine! But a player can
move over a mine, like a jump. A player is only killed if the stops
on top of a mine. When you die on a mine the other team gets 2 points.
The mine is then removed from the Arena.
To understand what happens in the arena, you should know where, how and
when do elements appear in the arena. Indeed, there are some rules in this
respect :
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Elements can not appear in the home cells of the different teams.
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There can be at most 1 element per cell.
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Elements don't move, they can either be picked up (food or bonus) or explode
(mine).
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Apples and bonus's are generated at a certain rate (with random variations).
They only appear in empty cells, so you never get points by chance!
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When there are no more apples or bonus's left, one is generated immediately.
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