java.lang.Object
javax.swing.Timer
Fires one or more action events after a specified delay. For example,
an animation object can use a Timer
as the trigger for
drawing its frames.
Setting up a timer involves creating a Timer
object,
registering one or more action listeners on it, and starting the timer
using the start
method. For example, the following code
creates and starts a timer that fires an action event once per second
(as specified by the first argument to the Timer
constructor). The second argument to the Timer
constructor specifies a listener to receive the timer's action events.
int delay = 1000; //milliseconds
ActionListener taskPerformer = new ActionListener() {
public void actionPerformed(ActionEvent evt) {
//...Perform a task...
}
};
new Timer(delay, taskPerformer).start();
Each Timer
has one or more action listeners and a delay
(the time between action events). When delay milliseconds
have passed, the Timer
fires an action event to its
listeners. By default, this cycle repeats until the stop
method is called. If you want the timer to fire only once, invoke setRepeats(false)
on the timer. To make the delay before the first action event different
from the delay between events, use the setInitialDelay
method.
Although all Timer
s perform their waiting using a
single, shared thread (created by the first Timer
object
that executes), the action event handlers for Timer
s
execute on another thread -- the event-dispatching thread. This means
that the action handlers for Timer
s can safely perform
operations on Swing components. However, it also means that the
handlers must execute quickly to keep the GUI responsive.
In v 1.3, another Timer
class was added to the Java
platform: java.util.Timer
. Both it and javax.swing.Timer
provide the same basic functionality, but java.util.Timer
is more general and has more features. The javax.swing.Timer
has two features that can make it a little easier to use with GUIs.
First, its event handling metaphor is familiar to GUI programmers and
can make dealing with the event-dispatching thread a bit simpler.
Second, its automatic thread sharing means that you don't have to take
special steps to avoid spawning too many threads. Instead, your timer
uses the same thread used to make cursors blink, tool tips appear, and
so on.
You can find further documentation and several examples of using
timers by visiting How to Use Timers, a section in The Java
Tutorial. For more examples and help in choosing between this Timer
class and java.util.Timer
, see Using Timers in Swing Applications, an article in The
Swing
Connection.
Warning: Serialized objects of this class will
not be compatible with future Swing releases. The current serialization
support is appropriate for short term storage or RMI between
applications running the same version of Swing. As of 1.4, support for
long term storage of all JavaBeansTM
has been added to the java.beans
package. Please see XMLEncoder
.
java.util.Timer
Field Summary | |
protected
EventListenerList |
listenerList
|
Constructor Summary | |
Timer(int delay,
ActionListener listener)
Creates a Timer
that will notify its listeners every delay milliseconds. |
Method Summary | |
void |
addActionListener(ActionListener listener)
Adds an action listener to the Timer . |
protected
void |
fireActionPerformed(ActionEvent e) Notifies all listeners that have registered interest for notification on this event type. |
ActionListener[] |
getActionListeners()
Returns an array of all the action listeners registered on this timer. |
int |
getDelay()
Returns the delay, in milliseconds, between firings of action events. |
int |
getInitialDelay()
Returns the Timer 's initial delay. |
EventListener[] |
getListeners(Class listenerType) Returns an array of all the objects currently registered as FooListener s
upon
this Timer . |
static boolean |
getLogTimers()
Returns true
if logging is enabled. |
boolean |
isCoalesce()
Returns true
if the Timer coalesces multiple pending action events. |
boolean |
isRepeats()
Returns true
(the default) if the Timer will send an action event to
its listeners multiple times. |
boolean |
isRunning()
Returns true
if the Timer is running. |
void |
removeActionListener(ActionListener listener)
Removes the specified action listener from the Timer . |
void |
restart()
Restarts the Timer , canceling any pending firings and causing it
to fire with its initial delay. |
void |
setCoalesce(boolean flag)
Sets whether the Timer coalesces multiple pending ActionEvent
firings. |
void |
setDelay(int delay)
Sets the Timer 's
delay,
the number of milliseconds between successive action events. |
void |
setInitialDelay(int initialDelay)
Sets the Timer 's
initial
delay, which by default is the same as the between-event delay. |
static void |
setLogTimers(boolean flag)
Enables or disables the timer log. |
void |
setRepeats(boolean flag)
If flag
is false , instructs the Timer to send only
one action event to its listeners. |
void |
start()
Starts the Timer ,
causing
it to start sending action events to its listeners. |
void |
stop()
Stops the Timer ,
causing
it to stop sending action events to its listeners. |
Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
Field Detail |
protected EventListenerList listenerList
Constructor Detail |
public Timer(int delay,
ActionListener listener)
Timer
that will notify its listeners
every delay
milliseconds. If delay
is less
than or equal to zero the timer will fire as soon as it is started. If listener
is not null
, it's registered as an action listener on the
timer.
delay
- the number of milliseconds between action
eventslistener
- an initial listener; can be null
addActionListener(java.awt.event.ActionListener)
,
setInitialDelay(int)
,
setRepeats(boolean)
Method Detail |
public void addActionListener(ActionListener listener)
Timer
.
listener
- the listener to addTimer(int,
java.awt.event.ActionListener)
public void removeActionListener(ActionListener listener)
Timer
.
listener
- the listener to removepublic ActionListener[] getActionListeners()
ActionListener
s or an empty
array if no action listeners are currently registeredaddActionListener(java.awt.event.ActionListener)
,
removeActionListener(java.awt.event.ActionListener)
protected void fireActionPerformed(ActionEvent e)
e
- the action event to fireEventListenerList
public EventListener[] getListeners(Class listenerType)
FooListener
s
upon
this Timer
. FooListener
s are
registered using the addFooListener
method.
You can specify the listenerType
argument with a
class literal, such as FooListener.class
. For
example, you can query a Timer
instance t
for its action listeners with the following code:
ActionListener[] als = (ActionListener[])(t.getListeners(ActionListener.class));If no such listeners exist, this method returns an empty array.
listenerType
- the type of listeners requested;
this parameter should specify an interface that descends from java.util.EventListener
FooListener
s
on
this timer, or an empty array if no such listeners have been added ClassCastException
- if listenerType
doesn't specify a class or interface that implements java.util.EventListener
getActionListeners()
,
addActionListener(java.awt.event.ActionListener)
,
removeActionListener(java.awt.event.ActionListener)
public static void setLogTimers(boolean flag)
System.out
whenever the timer goes off.
flag
- true
to enable logginggetLogTimers()
public static boolean getLogTimers()
true
if logging is enabled.
true
if logging is enabled; otherwise, falsesetLogTimers(boolean)
public void setDelay(int delay)
Timer
's delay, the number of milliseconds
between successive action events.
delay
- the delay in millisecondssetInitialDelay(int)
public int getDelay()
setDelay(int)
,
getInitialDelay()
public void setInitialDelay(int initialDelay)
Timer
's initial delay, which by default is
the same as the between-event delay. This is used only for the first
action event. Subsequent action events are spaced using the delay
property.
initialDelay
- the delay, in milliseconds,
between the invocation of the start
method and the first
action event fired by this timersetDelay(int)
public int getInitialDelay()
Timer
's initial delay.
setInitialDelay(int)
,
setDelay(int)
public void setRepeats(boolean flag)
flag
is false
, instructs the Timer
to send only one action event to its listeners.
flag
- specify false
to make the
timer stop after sending its first action eventpublic boolean isRepeats()
true
(the default) if the Timer
will send an action event to its listeners multiple times.
setRepeats(boolean)
public void setCoalesce(boolean flag)
Timer
coalesces multiple pending ActionEvent
firings. A busy application may not be able to keep up with a Timer
's
event
generation, causing multiple action events to be queued. When
processed, the application sends these events one after the other,
causing the Timer
's listeners to receive a sequence of
events with no delay between them. Coalescing avoids this situation by
reducing multiple pending events to a single event. Timer
s
coalesce
events by default.
flag
- specify false
to turn off
coalescingpublic boolean isCoalesce()
true
if the Timer
coalesces
multiple pending action events.
setCoalesce(boolean)
public void start()
Timer
, causing it to start sending
action events to its listeners.
stop()
public boolean isRunning()
true
if the Timer
is running.
start()
public void stop()
Timer
, causing it to stop sending action
events to its listeners.
start()
public void restart()
Timer
, canceling any pending firings
and causing it to fire with its initial delay.